Food Coma (2024)
Temps de jeu: 25
Age min.: 14
Joueurs: 2 - 6
Editeur: Sidequest Games
Concepteurs: Inconnu
Artistes: Inconnu
Mécaniques: Push Your Luck, Set Collection, Hand Management, Player Elimination, Take That
Age min.: 14
Joueurs: 2 - 6
Editeur: Sidequest Games
Concepteurs: Inconnu
Artistes: Inconnu
Mécaniques: Push Your Luck, Set Collection, Hand Management, Player Elimination, Take That
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Food Coma is a strategic elimination card game. Choose a playable chef and feed other players high calorie meals until they pass out - in a Food Coma. The last chef standing wins!
Players take turns drawing ingredient cards from the three stores to stack their hands. Ingredients are combined to make meals, which players feed to other players to increase their calorie counts. Once a player's calorie count is maxed out, they flip their game card over for one final chance. Eat one more meal and they're out of the game.
Each chef has their own unique power ability and there are special cards in each deck, making each draw a tactical decision! A rubber band mechanic sees players getting more powerful and becoming bigger threats the closer they get to being eliminated.
Food Coma is designed to be both a fast, fun party game that can be played in easy quick sessions and also a strategic game for more competitive players.
All of Food Coma's over 100 images are hand drawn and the dozens of unique ingredient cards each have a clever name and witty tagline.
Food Coma places strong emphasis on both visual appeal and gameplay integrity. This careful attention to detail ensures that the cards are not only enjoyable to play but also a delight to explore visually, contributing significantly to the overall charm and balance of the game.
—description from the designer
Players take turns drawing ingredient cards from the three stores to stack their hands. Ingredients are combined to make meals, which players feed to other players to increase their calorie counts. Once a player's calorie count is maxed out, they flip their game card over for one final chance. Eat one more meal and they're out of the game.
Each chef has their own unique power ability and there are special cards in each deck, making each draw a tactical decision! A rubber band mechanic sees players getting more powerful and becoming bigger threats the closer they get to being eliminated.
Food Coma is designed to be both a fast, fun party game that can be played in easy quick sessions and also a strategic game for more competitive players.
All of Food Coma's over 100 images are hand drawn and the dozens of unique ingredient cards each have a clever name and witty tagline.
Food Coma places strong emphasis on both visual appeal and gameplay integrity. This careful attention to detail ensures that the cards are not only enjoyable to play but also a delight to explore visually, contributing significantly to the overall charm and balance of the game.
—description from the designer
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Food Coma
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ag.gameitem.lastUpdated: 2025-04-22 12:54:17.971